GTA 6 guide

GTA 6 Missions and Jobs: Timestamped Sequence Index

At a glance

Which GTA 6 jobs has Rockstar actually shown?

Use this timestamped sequence index to find who is involved, what happens, and what Rockstar has not named or explained. The video contains three long multi-stage crime sequences, a separate one-person job offer, and a shorter jewelry-store robbery. The labels below describe visible events; they are not official mission titles, a final mission order, or a walkthrough.

A spoiler-light index of the official job sequences, with timestamps, people, objectives, escalation, and the exact boundary of what Rockstar has not named.

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At 10:48 in Rockstar's Extended Look, a social meeting turns into a one-person job offer.Image: Rockstar Games

Official job sequence index

Swipe left or right to see the rest of the table.

Sequence labels describe the footage. None is presented as a final Rockstar mission name.
FeaturePeople and objectiveWhat happensEvidence boundary
00:03–05:55 · pickup, raid, escapeJason and Lucia arrive for Boobie's pickup and move through the occupied building.A task-force warning becomes an indoor police assault with companion calls, cover, gunfire, and an apartment-window escape.YesNo final mission name, alternative route, reward, or later free-roam access is established.Unknown
10:47–11:10 · one-person quiet-job offerA contact says work must happen that night, should stay quiet, and needs only one of the pair.The footage establishes the offer and its constraints, not the execution of that job.PartialIt is not proven to be the later vehicle sequence; selection UI, stealth scoring, and outcome are unknown.Unknown
12:32–16:43 · delivery and getaway testLucia calls Jason while delivering a car; they reunite, meet Raul, and enter a test for future work.The meeting becomes a pursuit with passenger fire, wanted stars, an alley hide, cargo handling, and a vehicle change.YesThe footage does not name the mission, explain rewards, or prove that changing cars clears recognition generally.Unknown
17:50–18:02 · jewelry-store robberyA car arrives outside a jewelry store and the sequence moves into an interior robbery.A robbery context is visible in official gameplay.YesRockstar does not classify it as story, side work, free-roam activity, or a repeatable robbery.Unknown
19:04–25:41 · security assignmentJason and Lucia accept work protecting Andrés de León and keeping him in line at Megamundo headquarters.Briefing and air travel lead to separated security roles, weapon confiscation, an attack, phone coordination, close combat, and rescue.YesManual switching, alternate objectives, failure states, reward, branches, and final mission name are not explained.Unknown
  1. The official video supports these descriptive labels only; Rockstar has not released a final mission list.
  2. Dazed's access preview reports together-or-independent play; it does not explain selection or switching and is not a named developer quotation.

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release

Extended Look Recap

Use the official presentation as an evidence hub for gameplay, story, police, activities, combat, wildlife, phones, and every remaining unknown.

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gameplay

Gameplay

Find the player-controlled actions in Rockstar's PS5 footage and follow each system to its dedicated evidence page.

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gameplay

Police & Wanted System

Trace each police response and pursuit moment without turning visible stars, hiding, or a vehicle switch into invented rules.

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